In 2021, the video games business offers surpassed $85 billion throughout 1,159 transactions, based on funding banking agency Drake Star Companions.
Within the agency’s World Gaming Report 2021, it outlined that the overall worth of acquisitions to happen reached $37.8 billion throughout 299 introduced and closed offers.
Out of the 299 video games associated offers throughout the 12 months, the cellular video games house have been the second-most frequent behind PC/console offers, at 77 and 107 respectively.
Regardless of not main in quantity, cellular video games offers accounted for the very best deal worth at $15.5 billion. Comparatively, PC/console offers accounted for $13.9 billion of the general spend.
On the horizon
The M&A aspect was led by business heavy hitters, together with Embracer, Tencent, Zynga, and ByteDance. The most important acquisition of the 12 months was ByteDance’s $4 billion acquisition of Moonton.
The ball has already begun to roll this 12 months, with Take-Two’s $12.7 billion acquisition of Zynga, the biggest acquisition to ever occur within the video games business.
With the overall acquisition spend already creeping up on final 12 months’s complete in a matter of weeks, we are able to count on to see much more M&A in 2022.
Exterior of investments, based on App Annie customers spent $116 billion on cellular video games in 2021, with titles comparable to Roblox and Genshin Affect main the entrance.
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