A collection of job listings from Bithell Games trace on the studio’s subsequent title, with founder Mike Bithell describing it as “one thing formidable”.
The studio behind Arcsmith, Thomas Was Alone and John Wick Hex is presently promoting 9 new roles together with a senior and a console programmer, a senior animator and a 3D character artist alongside a personality idea artist and an setting idea artist.
Sharing the itemizing on Twitter, Mike Bithell wrote: “We’re beginning one thing formidable” earlier than including that these new roles have been solely the primary batch of hires.
Okay.. we’re beginning one thing formidable… plenty of jobs simply went up on our website.. I am going to thread ’em over the following few hours, however for the total record and directions to use.. https://t.co/z3Qtvk6Ilc
Roles in code/design/artwork/animation/advertising and marketing… we would love to listen to from you.
— Mike Bithell (@mikeBithell) January 13, 2022
Twitter consumer GriddleOctopus then went by way of the assorted listings and shared a hit list of what to expect from the following Bithell Video games title.
Apparently it’ll be an motion/3D platform sport, with a give attention to human characters, at various ranges of stylisation. The big scale sport worlds shall be stuffed with thrilling and intriguing individuals whereas a “data and curiosity in costuming and vogue,” can be required for builders.
Speaking to NME last year, Bithell Video games’ Nic Tringali mentioned that the prime quality of the studio’s titles is as a result of “we’re followers first, and we at all times need to be higher. We additionally chase what’s attention-grabbing. That pleasure interprets, as a result of individuals can really feel that we’re excited by no matter it’s we’re engaged on.”
There’s no firm ethos written down however “everybody feels strongly about doing one thing attention-grabbing. We need to maintain ourselves ,” continued Tringali. “I consider video games as a technique to inform tales otherwise. Gamers can create their very own tales, utilizing the sport as a instrument.”
Speaking about his work soundtracking various Bithell Games’ titles, musician Dan Le Sac said: “It’s actually just like being in a band within the sense that once you’re making music for a sport, you might be there to help the story or help the world-building.”
“For video games you’re freer, as a result of it’s not about you, the musician. It’s in regards to the sport. My identify is irrelevant. It’s about whether or not what I write builds a world”.
In different information, a Counter-Strike: Global Offensive skin gambling lawsuit has been dismissed, partly as a result of the plaintiffs by no means opened the sport.