Sony tech could allow PSVR users to scan real-world objects into games


Sony has up to date a patent that would permit gamers to scan real-world objects into digital actuality worlds.

As noticed by Game Rant, the know-how described may permit customers to generate digital recreation objects based mostly on real-world objects they’d scanned. The item may then be inserted right into a recreation or simulation, with properties chosen by the person.

Sony initially filed the patent final summer season, nonetheless, it’s since needed to revise and submit new particulars this week after questions have been raised by the patent workplace round a few of its know-how claims.

In keeping with an included mock-up (see above), customers can scan even giant objects utilizing the know-how, though a full 360-degree view is required.

That patent, if permitted, may have apparent implications for software program deliberate for the upcoming PlayStation VR2 headset, which was fully detailed during Sony’s CES 2022 showcase earlier this week.

The tech described additionally sounds much like one other Sony patent, filed final yr, which it claimed may allow gamers to make use of normal household items, including fruit, as cheap game controllers.

The patent software entitled “system and methodology for producing person inputs for a online game” permits gamers to have the ability to use the likes of bananas and oranges as cheaper options to correct controllers. PS5‘s DualSense at the moment retails for $70 / £60.

Throughout Sony’s CES 2022 keynote on Tuesday, the corporate shared official technical specs for the PlayStation 5 VR headset and in addition confirmed the identify for its VR controller: PlayStation VR2 Sense controller.

It additionally introduced the primary PSVR2 recreation: Horizon Call of the Mountain from Guerrilla and Firesprite.

PSVR2 will characteristic 4K HDR, 110-degree discipline of view visuals with foveated rendering. Its OLED show will provide 2000×2040 decision per eye and body charges of 90/120hz.