Working on Elden Ring ‘Too Exciting to Refuse,’ George R.R. Martin Says


George R.R. Martin admits he is not actually a video video games man, however apparently when Hidetaka Miyazaki and his fellow sport designers approached him to work on the worldbuilding for Elden Ring, he discovered their pitch “too thrilling to refuse.”

“Miyazaki and his crew from FromSoftware had been doing groundbreaking stuff with attractive artwork, and what they wished from me was only a little bit of worldbuilding: a deep, darkish, resonant world to function a basis for the sport they deliberate to create,” Martin wrote in a blog post over the weekend. “And because it occurs, I really like creating worlds and writing imaginary historical past.”

Regardless of not being into video video games broadly, Martin additionally admitted he used to play a couple of: Railroad Tycoon, Romance of the Three Kingdoms, and Grasp of Orion particularly. No phrase on whether or not he dabbled in different FromSoftware video games, like Darkish Souls, as analysis for Elden Ring.

Elden Ring – Gameplay Demo Screenshots

Martin additionally reiterated that his contributions for Elden Ring had been done years ago, saying that he basically did his half earlier than handing issues off to FromSoftware in Japan. His portion of the work largely concerned crafting the backstory and history for Elden Ring, and he didn’t have any direct involvement in writing dialogue or different particular textual content — that is all being handled by Miyazaki. The truth is, Martin is the rationale that Elden Ring’s story shall be more focused on characters and less abstract than different FromSoftware video games.

Elden Ring is headed to PC, Xbox Collection S and X, Xbox One, PS4, and PS5 on February 25, 2022.

Rebekah Valentine is a information reporter for IGN. You’ll find her on Twitter @duckvalentine.





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